Been working on the engine and sprites like a madman and as a result of the effort, I finally released the final engine build to my group of testers! Hopefully in the next couple weeks I can be sure it’s as bug free as its going to be, and begin game production!!! I threw up a couple more screenshots in celebration – one of the new map system I added, and one of the key item pop-up windows. I also put up one of the uncolored sprites that I did, as an example of the boss concept art I posted last time so you can get a little feel for the progress. (original post date 04/10/09)