Wow, so apparently its been … three months since I’ve last posted an update for CoI! I do sincerely apologize for that but look at the bright side, that time was (mostly) spent working on the game.
That being said I am quite thrilled to announce that I have finally finished all 13 bosses for the game! The final boss still needs a little fine tuning but it is in game and defeat-able. There is a little ‘cut-scene’ before the final fight, similar to the games intro scenes which turned out pretty good. I was able to pull some parts of the story together that I was originally planning on omitting due to time constraints and just wanting to get this thing done.
What I’m looking at now, is getting the more detailed backdrops into the game, as well as getting the enemies, loot and various quests populated into the levels. Since I planned for this part ahead of time it is pretty much ready to be done barring any complications with the software. I encountered a little corruption in my source with some weird image linking problems for some sprites in game but I think I got it sorted out. Time will tell on that one once I release it to the people with beta access from the Kickstarter rewards.
I discussed with my Kickstarter backers as to how I should wrap this game up. Originally it was planned to have three endings, a good one, bad one and then a sort of middle one – depending on how you did in the game. But then I had an insightful talk with a fellow developer and he had mentioned that I should be wanting to tell a single story from start to finish. This led me to thinking about maybe I should take an approach similar to Final Fantasy X-2, where you get the same ending every time unless you 100% the game where you get a special bit extra at the end. This option seemed fairly popular with my backers and to be honest, its less work for me so I can focus on creating one good ending versus three perhaps mediocre ones.
As for stating a release date, I don’t think I’m ready to do so just yet. I have a good idea of what kind of time it will take (guesstimating two months) but every time I’ve announced it ‘officially’, something goes wrong and it blows up in my face. So, for now I’m back to taking the Blizzard stance on that it will be done when its done. I swear I’ve been working on it so long it’s like my own personal indie Duke Nukem Forever. Heh.
Thanks everyone for your continued support !